![]() ![]() But the one thing that randomness does is create dynamism. Which runs counter typically to how players and fans respond. I’ve read numerous articles and design documents from developers explaining how randomness improves complexity and strategy rather than diminishes it. I think the dice in Summoner Wars is rather integral to its game. I would really like to see the attack dice return! I know this is often the most maligned aspect of Summoner Wars but hear me out. Here might be my most controversial request. I don’t quite get their independence deal. Crystal Clans, Ashes: Rise of the Phoenixborn and Summoner Wars all belong to Plaid Hat Games. Despite having bland names, the clans of Crystal Clans had some nice fantastical variety. And I hope they push more into their weirder design ideas while keeping a wide pool of wacky factions. Regardless of whether you like the art in either of those, it at least stands out and I think it pretty much all but guarantees that this is a field in which Plaid Hat will have a one hundred percent improvement. Furthermore, Crystal Clans and Ashes demonstrated Plaid Hats’ evolution in far more distinct art direction. I doubt anyone is particularly wedded to the old designs because they were so basic so changes are doubtful to cause outcry. However, I also feel like this wish is almost all but guaranteed. The original Mountain Vargath look rather indistinguishable which can lead to moments in a game where units blend undesirably together. ![]() I also spoke to a great degree how the drab art detracted from the game as well. If you want to see why I found the Jungle Elves and Swamp Orcs so creatively distracting, you can search through my archives. It’s artistic design was… well… functional at best. I wrote at length how bland and generic I found the original Summoner Wars. So let’s begin on my Things I want to see in a Summoner Wars sequel! These are presented in no real order as this post is entirely my first impressions and enthusiasm for one of my classic games getting a very unexpected breath of fresh air! In honour of this announcement, I wanted to make a list of things that I would like to see changed or returned whenever this game comes to the market (assuming, of course, it does). Who knows? But that doesn’t mean we can’t speculate about it! Will it be a reboot? Will it be compatible with the old decks? Will it be so overhauled as to be entirely unrecognizable? ![]() There is word that Summoner Wars 2.0 is in the works which got me pretty excited! There’s been no details – naturally – of what that will entail. Mostly, it’s a brief oasis in a turbulent sea of uncertainty.īut, more than anything, I have returned with the news that Plaid Hat Games has turned independent again. So this blog post is hardly a sign that I’ll be getting back to my old posting habits. It feels like I’m starting a new chapter of my life: filled as it is with the typical apprehension and anxiety that such changes bear with them. I’m trying to get things finished for a large move to another country that has eaten up more of my attention and time. I’ve also had a lot of personal changes going on in my life. ![]() Though no one comes here to read my work woes. This has been a very arduous journey and I feel like I’m nowhere near finishing it yet. I’m hard at work finishing up the second Red Sabre novel: Cinderborn. 2020 has turned out to be quite busy, both worldwide and in my own little microcosm. So it has been a few days or so since my last posting. ![]()
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